After an army has completed half of a move order it becomes movement locked, meaning that it will not be able to receive orders until it arrives at its destination. So the best culture is byz group due to horse archer and heavy cav units. Admittedly, composition is hard to change on the fly, but at the time of writing stances and attack orders are very flexible. So it is simply impractical to do on the fly during the game. Nov 3, 2020 #19,779 Thinking about creating retinues in CK2 and going absolutely cross-eyed at all the discourse about it online. Enforce Demands 2. The positive modifier applies only to certain unit types, i.e. Example: An army with 20 supply weight in a province with 17 supply limit would normally take (20 - 17)*(10/17) = 1.76% attrition each month. The positive modifier applies only to certain unit types, i.e. The following terrain give a terrain bonus to the defender: Hills (all except heavy cavalry and camels) Mountains (all infantry) Jungle (all infantry have a bonus, horse archers suffer a penalty) Forest; Desert (camels, light cavalry and horse archers) The following elements between two provinces give a terrain penalty to the attacker. Tag order . Make your army have archers, pikemen, light cavalry if you want a good army. And to what effect? The very first dialog box makes clear something that’s not always evident about … alot of questions i know, but i just started. I to this day have no solid grasp on how it work in practical terms because interaction between force composition and selection of tactics require quite a bit of math that player have no real access to without sifting through files. Pikemen and such melee infantry are trash. New stacks won't have a commander yet, and this is when you would want to assign one. Meta Army Composition and Retinues? So my army was crushed very quickly by an opposing army and we were even in number...my question is does the actual composition of the troops matter? Recruiting regular forces requires an owned, unoccupied province to recruit in, and three resources: manpower, ducats, and time. An army trying to take back its own captured province does not suffer this penalty. As levies are core to your ability to defend yourself, understanding how to get as many as possible is important. I have read a few things about arranging army composition to take advantage of the various stages of battle, but I've hit a snafu: 1) I only seem to be able to move entire blocks of raised troops: I can't move just the light troops or just the cavalry. Legacy Wikis . To open the console in Crusader Kings 2, press the ` (grave) key on your keyboard. You would think bow units with their arcing shots would be able to easily slaughter the defenders on the walls, but those battlements (especially … Militia units are trash - initially they're actually worse Line Infantry for a bit less money, but Line Infantry gets upgrade after upgrade and Militia sees none of that. a 100% HC army dominates against any AI composition. Was it maybe i had bad martial skills in comparison to the enemy? A map showing each type of terrain in Crusader Kings II. When clicking on your army, you can reorganize … So my army was crushed very quickly by an opposing army and we were even in number...my question is does the actual composition of the troops matter? White Peace 3. Crusader Kings 3 Armies In order to have an effective army that can not only help govern your state but also be able to deal with external threats, you need to pay close attention. These unique units are part of the new Men-at-Arms system, which gives you more control over your army composition than in Crusader Kings 2. Was it maybe i had bad martial skills in comparison to the enemy? Pikemen and such melee infantry are trash. Your own manpower needs to be sufficient for the war: An evenly matched war requires as … In the 12+ range, an all-longbow army is superior to a shock - longbow army, because Shieldwall becomes far more likely at that point in a mixed army (it goes from 3 weight to 27). During combat, each flank gets a combat tactic selected: . Each province can recruit one regiment at a time, though multiple regiments can be queued up in a single province. 1. absolute_monarchy 2. administrative_monarchy 3. administrative_republic 4. bureaucratic_despotism 5. constitutional_monarchy 6. constitutional_republic 7. despotic_monarchy 8. enlightened_despotism 9. feudal_monarchy 10. imperial_government 11. merchant_republic 12. noble_republic 13. papal_govern… Excel at one combat tactic in each phase, and ensure the tactic is chosen. Yes, very much so does composition matter. When you are preparing for a war or a serious battle, it helps to stack all of your levy from different provinces into one or few powerful armies. Like Eu4 has a document on army composition depending on military tech and you can simply check and copy that composition when you are learning. These unique units are part of the new Men-at-Arms system, which gives you more control over your army composition than in Crusader Kings 2. Here's the link: Lucky you, I happened to start investigating it for a ck2 guide earlier today. Thread starter General Vikus; Start date Aug 7, 2018; Menu Crusader Kings III Available Now! For the duration of a battle, the armies engaged do not suffer attrition. In Crusader Kings II, most of your military is based around levies. Advisors may now jockey for positions of influence and adversaries should save their schemes for another day, because on this day Crusader Kings III can be purchased on Steam, the Paradox Store, … Total infantry pips by tech group compared to tech level. Was it maybe i had bad martial skills in comparison to the enemy? So my army was crushed very quickly by an opposing army and we were even in number...my question is does the actual composition of the troops matter?